Enter the Warzone of a Dying World

Earth is broken. Humanity is fractured. What remains are echoes of the past and machines infected with the Punishing Virus. As a Commander of Gray Raven, you don’t just fight to survive — you fight to reclaim. Dive into a high-speed battlefield where every slash, dodge, and bullet tells a story of sacrifice. The future isn’t given. It’s earned.

The Line Between Hope and Ruin

New Constructs awaken. Old memories bleed into code. On this battlefield of broken skies and lost souls, one decision can change everything. Will you rise with the light—or fall into the chaos of Oblivion?

About Us

Reclaim What Was Lost. Rebuild What Remains.

We are the minds behind the storm — creators, designers, engineers, and dreamers who believe that a game should do more than entertain. It should haunt, provoke, and challenge. Punishing: Gray Raven is our vision of a fractured future — one where humanity’s last defenders, the Constructs, battle against extinction in a world devoured by its own machines. This isn’t just a game. It’s a war cry. A question. A reckoning. Built with soul, speed, and a sharpened edge, every frame of PGR is a reminder: beauty can exist in ruin, and courage doesn’t wait for hope. It acts. It survives.

About 1

Our Mission

To deliver a sci-fi action RPG that is both visceral and poetic — where combat is choreography, and the story is written in metal, loss, and flame.

About 2

Our Vision

We envision a future where players don't just tap buttons — they become Commandants, leading elite Constructs in a battle to reclaim a world collapsing under synthetic chaos.

About 3

Our Team

We are artists of code and color, physics and philosophy. Every detail — from the echo in a ruined corridor to the curve of a blade — is forged with obsession and purpose.

About 4

Game Philosophy

PGR is not about winning — it’s about meaning. Every dodge, every slash, every cutscene is part of a larger meditation on memory, identity, and survival.

About 5

Art & Atmosphere

Neo-dystopian minimalism fused with kinetic intensity — our visual world is sharp, clean, and brutal. A digital wasteland wrapped in elegance and warpaint.

About 6

Community & Evolution

Players are not just our audience — they are co-authors of the journey. Their choices, feedback, and passion continually reshape what Punishing: Gray Raven becomes next.

Our Services

Command Center: Intelligence Briefing

Stay updated with the latest developments from the battlefield. From tactical deployments and system reboots to construct briefings and viral outbreaks, this is your central hub for everything unfolding across the war-torn fragments of Earth. In a world where every update could mean survival or collapse, knowledge isn’t just power — it’s your weapon.

Service 1

Patch Logs

Get the complete rundown on core updates, combat balancing, AI adjustments, and new optimization modules for the most responsive battle experience yet.

Service 2

Construct Profiles

Explore detailed intel on key Constructs — from frame loadouts and signature weapons to origin data and emotional residue left by combat memories.

Mission Intel

Stay briefed on limited operations, cross-faction collaborations, and evolving missions that shift the frontlines of the Gray Raven campaign.

Signal Flare: Community Trends

Monitor rising discussions across the network — including meta shifts, rare drop rates, and what’s causing spikes in Construct sync rates.

Service 5

Event Recon

Track upcoming simulations, seasonal drops, co-op boss raids, and lore-driven side missions. Tactical calendars are updated weekly.

Establish Communication Link

Command Node: 114 Esplanade, Corner of Esplanade and Yarmouth Street Kaikōura

Data Channel: [email protected]

Comm Frequency: +64 3 975 0920

Initiate Contact

FAQs from the Frontline

Directives Frequently Queried by New Commandants

What is Gray Raven?
Gray Raven is an elite task force within Babylonia, composed of high-tier Constructs trained for high-risk combat against Corrupted threats. As a Commandant, you’ll lead operations, manage frame enhancements, and determine the fate of missions through tactical decisions and battlefield skill.
How do I begin my deployment?
Punishing: Gray Raven is available for download on iOS and Android. Once your neural link is established, you’ll initiate with basic Constructs and quickly gain access to advanced units, weapon systems, and data archives critical to the war effort.
Is it safe to engage with the Punishing Virus?
Exposure is inevitable. The virus has consumed most of Earth’s surface and corrupted countless machines. Constructs are engineered to resist infection, but caution is advised. Combat isn’t just physical — it’s psychological. Stay alert. Stay human.

Advanced Research Logs

Innovations from Babylonia’s Core Labs

Technology is our last shield against extinction. As the war against the Corrupted escalates, R&D divisions within Babylonia are pushing the limits of what’s possible. From adaptive weapon cores to prototype constructs, here are the latest breakthroughs emerging from the labs.

Event 1

Project Helix

Status: Deployment Begins – Jan 15, 2025

A modular energy blade system capable of altering its form mid-combat. Designed for Construct units requiring high mobility and elemental adaptability.

Event 2

Neural Sync Update 3.0

Status: Testing Phase – Feb 12, 2025

Enhanced Commandant-to-Construct communication algorithm reduces latency and improves real-time tactical execution during high-speed missions.

Event 3

Frame: Spectra-Class

Status: Prototype Launch – Mar 2, 2025

A new Construct frame category built for stealth and psychological operations. Focused on subversion, data theft, and elite target elimination.

Event 4

Virus Suppression Module V4

Status: Field Trials – Apr 10, 2025

Experimental core tech designed to isolate and suppress localized Punishing Virus clusters. Carries high instability — Commandants proceed with caution.